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Kragg's hurtbox adjustments#791

I’ve noticed for a while that its super hard to use Clairen’s tipper d-tilt on Kragg. There’s a very small position between it whiffing and it sourspotting and it felt like a smaller window than on other characters.

The first three pictures show a clairen at tipper spacing which is also kragg’s jab spacing but hten if you go a pixel closer you now sourspot the d-tilt because his arm reaches out and touches a sourspot hitbox. His feet are so far under him that it is hard to tipper him without putting yourself too close. This isn’t the case on many other characters where you can tipper the side of their silhouette and their most sideways hurtbox.

Another situation is shown in these two clips

https://streamable.com/s642hu
https://streamable.com/wph2qe

Clairen is at proper tipper spacing to hit Kragg’s tiny leg hurtbox but his jab barely moves his leg and makes him dodge the tipper (and still hit clairen with jab even though clairen’s at d-tilt tipper spacing) Kragg’s jab doesn’t seem like a move that is suppoed to have any hurtbox dodging like Lox d-tilt where it seems intentional.

Can you make Kragg’s leg hurtboxes bigger and adjust his hand hurtbox either raising it or making it smaller. He should be like the other big bodies and easy to hit without this big blindspot on his lower hurtboxes

6 months ago