
Even when cancelled ASAP its -5 or -6 which means you can always shield grab after a Galvan jab 2 no matter if he does a tilt or a jab 3. Most other jab 2 are less unsafe, ranging from -1 to -3 so that you can get off your full jab combo without being guaranteed shield grabbed.
He doesnt really get to play the mixup of full jab combo vs jab tilt vs jab delayed tilt that other characters do. Please make this a little less unsafe

I can assume this is because jab 2 has scaling unlike other non finisher jabs

Also, the rapid jab is super duper easy for people to fall out of. I think one of the hits has a really high ASDI multiplier by accident so people ususally fall out before the finisher (because they hold out on reaction if you do the multijab) and then it’s their turn.