
I loved this mode in Smash Ultimate already and the implementation is pretty solid so far( I just love being able to play it online for the first time), but I wonder if the team is always gonna work a bit on optimizing it? Like, I see that I get some occasional lag spikes in crew matches online, compared to the standart online modes? I guess, implementing a mode where you load like 6 characters, is difficult to maintain online, but I hope you are gonna find ways. :)



Should be fixed as of today’s hotfix, 1.4.1.2: